There’s this thing called a mock-up. My good friend had to explain this to me, because I was entirely unfamiliar with this stage of the prototyping process. A mock-up is where you arrange the parts, or bits that represent the parts, close to how they’ll be on the final product.
Why? Well, this way you can make an effort to predict how the details will come together. You can see where there will be room for air flow, test different orientations of the motherboard, and where the ports will be exposed, things like that. In fact, we did that very thing, and made an unexpected decision in the process.
We decided to make it wider.
With the weight of the batteries, we were a little bit worried about holding the device up by the joy-con rails. We didn’t want the mounting screws pulling out, or damaging the joy-cons themselves. Also, they’re small, especially in relation to the rest of the device. If we slightly angle the battery packs underneath them, we provide a better grip and more leverage to hold the device. (If you look at the photo, the mock-up is looking at the back, with the screen down.) We tried to make the angle similar to the angles used in the charging grip. Why waste Nintendo’s R&D?
This made the device a bit wider, but the angle of my arms now feels far more comfortable. I did think about another drawback, though. During charging, the battery packs may warm up to create sweaty palms on the grips. We’ll have to test that once we actually form the grips, and use real battery packs, rather than dead ones.
Full disclosure – due to travel on both of our parts, as well as home repairs, the project has stalled a bit. BY NO MEANS has it stopped. I’m still excited about this and still want to make this a reality.