The Pod Age

I’d never done the Pod Age during my last foray into the Cavern. I’d been worried that I needed to follow Yeesha’s directions explicitly if I was to learn her ways, if I was to learn the art of writing the Ages. Since then, I’ve come to a different conclusion. She, or the Bahro themselves, would be the only ones able to put the cloths throughout these Ages. They would be the only ones to add the rotating stones to my Relto. So, whether the DRC released these Ages as “safe” or not, Yeesha and the Bahro want us to go through and learn the lessons that these places have to teach. That’s good enough for me.

This Age is unlike any other that I’ve visited so far. Scattered throughout the different climates of a large land and ocean mass are observational pods. Most are no longer reachable, or their linking Books haven’t been released to the Explorers yet. In any case, the four that are available are underwater, in desert, and in jungle. The second underwater pod is damaged, and only has emergency lighting. After a bit of exploring each pod, I discovered that a powered switch on the bottom floor brings full transparency to the windows. The buttons that surround the switch create sounds that mimic local wildlife. Kind of an active wildlife observatory, where you can use the sounds to call specific creatures to you.

Unlike the other Ages, solving the puzzle of the Pods was pure research, and most of it was done from the Cavern. There’s journals and documentation scattered all over the place, most of which I ran into during my marker hunts.

The one clue that I remembered from my last time in the Cavern was that the Pod puzzles had something to do with time. So, I started there. I learned all about the D’ni clock in my Bevin, as well as brushing up on the differences between surface time measurement and D’ni time measurement. Once I got that basic information and understanding down, I knew I’d have to apply it to something.

I remembered a map that I’d found that showed the locations of all of the Pods within their Age. The map was filled with numbers. The Pods were numbered, as were smaller dots in the ocean, as was a path along the bottom. The key was in here. It was in the timing that the puzzle lay. Once I figured out the when and the where, I’d be set.

I was right, but it was easier said than done. I had no idea how entrenched I was in our system of time measurement. I’d never been outside of it, even in other countries. There had always been different words for the same system. But the D’ni day was not based on a solar or a lunar cycle; they lived underground. It was based on the lighting cycle of the algae in the great lake in the Cavern.

There was an additional clue, one that helped start off the cycle that could be determined from the other clues. The sunlight in the desert Pod was particularly bright, and shone through some cracks (or holes?) in the glass in four streams, as you can see here. There were also four symbols on the ground. As time progressed, the beams of light moved across the floor as if they would eventually touch on the symbols on the floor.

I’ve solved all four Pods, and now have another layer of circling stones in my Bevin. I wasn’t greeted by Yeesha’s voice, so I’m left to my own to discover the lesson taught. With all of the research needed to discover and understand the proper timing, as well as the Pods’ obvious purpose as research stations, I’m thinking that it has something to do with the importance of learning.

Possibly also patience.

Skipping ahead to Ahnonay

So, I got a little excited about the prospect of visiting Myst Island. I knew that one of the Ages in the Watcher’s Pub would get me there, so I popped in to see if there were still only two. Sure enough, Er’cana and Ahnonay. I read all of the Watcher’s prophecies that had been translated and left behind, and then I popped in. The Grower, a figure in the prophecies, was supposed to figure out how to travel through time. Ahnonay was supposed to be Grand Master Kadish’s success at this, proving himself to be The Grower.

The images below would seem to back him up, and the effect of going to three different versions of the same Age is mind-blowing. Each is incredibly beautiful and stunning to be surrounded by.

When you’re on your way there, you’ll notice some familiarities, and they may be unsettling. Grand Master Kadish wrote another Age that we’ve been to before: Kadish Tolesa. Once again, the truth, and the real beauty, is being hoarded behind deception. Unfortunately, I need a buddy to complete this one, and I’ve really jumped ahead. Next time I log on, I’m going to hit the Guild of Greeters neighborhood and see if I can join in a run to complete the two garden Ages, Eder Tsogal and Eder Delin. I’ll come back to this one in time, and I’ll be armed with enough notes and enough brain power to get back to Myst Island.

Birth of a company.

A few weeks back, I posted this to a forum called Web Hosting Talk, and I thought that you might want to read it.

I’d like to introduce you to a new VPS company.

If those words strike terror into your heart, I understand. With all of the get-rich-quick fly-by-night operations (and I use that word loosely) that come and go, it’s difficult to see a new VPS company come onto the scene without cringing.

So, let me start our introduction off by letting you know that my partner and I are terrified. Mortified. Petrified of being seen as one of those fly-by-nights. We want to succeed, and we want to do it by offering a solid, reasonably priced product that’s backed by reliable knowledge and experience.

You can only prove your reliability and experience over time. Since we’re only now starting to offer services to the public, we’re left with the task of convincing you to take a risk on us. Not easy, especially with all of the get-rich-quick nonsense that’s out there.

Here goes anyway.

We’ve taken this rant to heart. We’ve set aside sufficient funds for business expenses to maintain our servers for the foreseeable future. What this means is that if we don’t don’t find a niche in the public market, we have the funds to continue operating while giving our customers the time they need to find other hosts and migrate their data.

We’re not expecting failure, we’re confronting the ugly possibilities first.

We are making a fundamental pledge to never oversell our servers. You get what you’re paying for, no more, never less.

We’re straightforward. Neither of us are tricky or salespeople, and sometimes we’re too blunt for our own good. If something breaks on our end, we’ll tell you what it is, why it happened, what we’re doing to make sure that it doesn’t happen again, and we’ll own up to our mistake. On the other side of that coin, if it’s something that’s outside of our control, we’ll tell you. We cannot bend the entire internet to our will, nor can we prevent backhoes from cutting fiber.

As an example of our straightforward candor, let me share a little bit about our setup. Both my partner and I reside in Lansing, MI. We’ve colocated our first server at Waveform Technology, in Troy, MI. We’re running Proxmox to manage virtualization and server clustering. We both see this as an opportunity to further our city and our state in their transition from auto manufacturing to technology services.

We’re both idealists, me more so than my partner. While there are harsh realities in the business world that must be faced, I believe that success can and will come without deception and without trickery. I don’t want to pillage my customers. If I did that, how could they pay me the next month? Or upgrade when the need arose? How could they recommend me to others in good faith?

We’ve got a collected 25+ years of professional experience when it comes to information technology. I have years of hosting-specific experience. I’ve seen how some providers do things, and I want to do better.

As the rant that I linked to earlier says, any customers should grill any possible host with questions. I look forward to being grilled, and welcome both the opportunity and challenge. We want you to take a risk on us. We’re sure that we’re up to it. So, hit us up, ask us questions, and pick the host that best fits your needs.

David M. Crampton, CEO
VPS4ALL
http://vps4all.net
dave@vps4all.net

Avatar: The Last Airbender: Book 3

Another batch of streaming Netflix awesomeness. I’d seen the last episode when my stepson did, but I hadn’t yet seen any episodes from Books 2 or 3, so there was a lot that didn’t make sense. Seeing everything that led up to the climax of the story was both brutal and brilliant. The series had a definite beginning, middle, and end. It wasn’t extended beyond its proper finish, but it wasn’t shy about acknowledging plot threads that hadn’t yet been resolved. As the last season geared up, I have to admit to displaying symptoms of addiction. :)

Five stars.

Mastered the Markers

Even after trekking through the Cavern back and forth, to and fro, here and anon, over and over, searching for markers, I can still stop and appreciate the beauty of D’ni. (Pic on left)

The marker missions are done. I did the yellow and red Great Zero marker missions, and then I did all of the calibration marker missions. I’m almost back to where I was when the Cavern was closed off to us a few years back. Still, though it was cool, once again, to get in-cavern location numbers showing up on my KI, it was a disappointment when the other two doors – the ones with the Great Zero insignia – didn’t open. (Pic on right) I remember having an insatiable curiosity about what these doors hid the last time, and I have to admit that it’s the same this time around.

The graph from last time is gone, replaced with the pulsing image of a Great Zero marker. So, if it had a purpose, it no longer does.

Avatar: The Last Airbender: Book 2

I can stop any time I want. Really, I can quit. I don’t have the title sequence nearly memorized. I don’t sit there with my mouth gaping wide open as flashes of the elemental katas are displayed over and over.

Nor do I hang on plot development cliffhangers, scratching my arms until I can click on the blue “Play” button near the next episode. I definitely didn’t squee when I recognized the voice actor of one of the Earth Nation’s capital city officials, and noted that he also plays in Carnivale. Also, I didn’t make a sad-face when I realized that this must have been one of the first entries made available for live streaming, due to all of the compression artifacts that show up through this series, but not others.

Nor am I giving it five stars. Definitely not.

Carnivale: Season 1, The Island, and Space Cowboys

had recommended this one to me a while back. He’d had me watch an episode way back when I had HBO, and while I was definitely intrigued, I wasn’t much into watching TV at that point. So, when I started up Netflix, I figured it belonged in the queue. And I was right.

Like most HBO series, it doesn’t shirk from adult themes, violence, or nudity. It also recognizes that these are tools for plot and story, and not things to be used for shock value or for titillation. We’re taken to the dark side of a mystic carnival, and it reminds me a bit of this .

There’s no flinching from the evil deeds of people, and there’s no flinching from the good reasons for it. Five stars.

One of ‘s picks, this one kept me entertained throughout. I especially liked the originals’ reaction to their insurance policies, as well as the very last scene. A whole lot of come-uppance going on wrapped in a sci-fi wrapper without too much shiny.

Three stars.

Another one of ‘s picks. I’ve seen this one on TV countless times, and it’s a classic. So many great actors and actresses, so many old fart characters. I felt right at home.

Four stars.

Won’t you be my neighbor?

So, I get the last of my red markers, seen below in a strangely squished screenshot. Last &*^@ red marker. I’m let into the back room of the Great Zero Machine, and what do I find? Yeah, more marker hunts. These ones are a bit different, and a bit more fun, but I needed a bit of a break, so I logged off there.

Today, I picked it up again. See, I’d wondered if I should hop back on Yeesha’s path right away, instead of doing these timed marker hunts. When I finish these hunts, my KI will be upgraded with some neat position marking, IIRC, but I could never figure out what that was really good for. Especially from Age to Age. Another option was to try and find people to accompany me to the garden Ages so that I could finish something I’d never finished in my previous stint in the Cavern. Then I got to thinking how despite my sporadic visits, I’m the only one in my neighborhood that’s seemed to log on.

The Great Zero Machine is neighborhood instanced, which means that your neighborhood shares a unique version of that Age. Nobody else can get in there with you. I can share images and such of my accomplishments in my Neighborhood, but if I’m the only one left in it, why bother? Neighbors would be great to log on with and run through the garden Ages with.

Myst Online: Uru Live is free now, to play. No monies. So, here’s my pitch to recruit my friends into my particular version of online crack. Won’t you be my neighbor?